Paths
Mid-round decisions
In one line: Facts, guesses and assumptions; deciding fast; switching or committing; clutches and the score. With the most useful "if, then" situations to practice on.
Who it is for
For players who can shoot and know the maps, but do not know what to do mid-round: they rotate late, change plans too often or never change them. Designed for Growth and Advanced.
What you will know at the end
You will be able to tell what you know from what you assume, decide within the right time, recognize when a plan must change and play clutches with a method. The "if, then" situations will give you concrete examples to recognize in matches.
9 steps
0 of 9 done
Step 1
What I know, what I think, what I assume Free
- What to learn
- Facts, guesses and assumptions.
- What you can skip
- Nothing: it is the base of the path.
Step 2
Worked example: from information to probability Free
- What to learn
- A round read from start to finish.
- What you can skip
- Nothing.
Step 3
How to decide in five seconds Premium
- What to learn
- Deciding in time, even without all the information.
- What you can skip
- Nothing.
Step 4
When to change plan and when to commit Premium
- What to learn
- When to change plan and when to stay.
- What you can skip
- Nothing.
Step 5
Two enemies seen in mid and nothing on B Premium
- What to learn
- A typical attack situation: reading who is missing.
- What you can skip
- The variants for roles you do not play.
Step 6
35 seconds on the clock and no information Premium
- What to learn
- Deciding with little time and no information.
- What you can skip
- The variants for roles you do not play.
Step 7
Heard two rotations: do I rotate too? Premium
- What to learn
- A defense situation: rotate or not.
- What you can skip
- The variants for roles you do not play.
Step 8
1vX clutches Premium
- What to learn
- Clutches with a method: time, numbers, one duel at a time.
- What you can skip
- Nothing.
Step 9
Match point, overtime, comebacks Premium
- What to learn
- How the score changes your choices.
- What you can skip
- If you are in Growth, come back once the basics are solid.