Fair matches.
Earned levels.
Competitive 5v5 for VALORANT. Matchmaking by level, a guided lobby, and the result and stats read automatically from the match data.
From queue to result.
Four steps, all visible to the ten players.
Solo or with friends. Teams are balanced by level.
Sixty seconds to accept. No-shows are replaced.
The host creates the custom game. Everyone confirms the settings.
When the game ends we read the result and stats automatically. If we cannot find the match, a screenshot is enough.
An error-proof lobby.
The game does not expose the lobby settings, so the ten of you check them, item by item. The result is then read by us, automatically.
Party code - host 01
K7F2Q9
- Player 01CAP2097
- Player 022184
- Player 031966
- Player 041903
- Mode Standard10/10
- Map Assigned by the site10/10
- Cheats Off9/10
- Overtime On6/10
- Teams and sides As set on the site4/10
No promises. Mechanisms.
Built to be fair
No smurfs steamrolling beginners, no buying a clean slate, no boosting through a party, no made-up results. Five real things, already in the code today.
A verified Riot ID is yours for life
We verify it on the first real match you play. From that moment no other account can ever claim it — buying a VALORANT account doesn't buy you a clean record too, because the Riot ID stays bound to whoever verified it first, and sign-in is Discord-only.
Riot ID + Discord, bound for goodResults are read, not told
At the end of a match we read the result from VALORANT's own official data: who won, who played, every stat. No one can claim a win they didn't get.
Official match dataELO does not clone itself
Unranked accounts only ever face other unranked accounts, never someone already placed: a fresh account can't steamroll beginners. K/D also moves your ELO, so anyone dominating climbs fast instead of farming low brackets.
K/D → ELONo boosting through a party
A party's ELO spread is capped at 400. And if even one member isn't placed yet, the whole party plays placement matches: you can't bring a friend along to win games against already-ranked players.
400 ELO capFive-stacks face five-stacks, never a soloist
A coordinated five-stack only ever faces another five-stack. Solo and small-group queuers never get steamrolled by an already-synced team.
5-stack vs 5-stack
Leaderboard S1.
Updated after every confirmed match.
| # | Player | Wins | K/D | ELO |
|---|---|---|---|---|
| 1 | Player 01Level10 | 71% wins | K/D 1.42 | 2 184 |
| 2 | Player 02Level10 | 66% wins | K/D 1.31 | 2 097 |
| 3 | Player 03Level9 | 63% wins | K/D 1.24 | 1 966 |
| 4 | Player 04Level9 | 61% wins | K/D 1.19 | 1 903 |
| 27 | YouLevel7 | 54% wins | K/D 1.06 | 1 412 |
Example. The real leaderboard arrives with Season 1.
Ten levels.
Everyone starts equal. Your first ten matches place you between level 1 and level 6. From 7 up you earn it by playing, and at the top there is the Elite level.
- Placement
- Ten matches decide your starting level. It can reach level 6 at most.
- Your in-game rank does not count
- Your level only follows the results of your matches on ClutchLeague.
Level scale from 1 to 10, from green to red
- 1Level 1100–500
- 2Level 2501–750
- 3Level 3751–900
- 4Level 4901–1050
- 5Level 51051–1200
- 6Level 61201–1350
- 7Level 71351–1530
- 8Level 81531–1750
- 9Level 91751–2000
- 10Level 102001+
- EliteAbove level 10Level 10 and top 1000 of the season leaderboard. You stay Elite while you stay on top: dedicated frame, banner and title.
Play your way.
Solo, duo, trio, quad or a full five-stack.
- Solo
- Duo
- Trio
- Quad
- Five-stack
- Five-stacks only face other five-stacks.
- Groups of two to four are matched into balanced teams.
- Players still in placement only face other placement players.
Learn VALORANT
A guide that reads like a book: why you do things, and when. From the basics to what a Radiant knows after 2000 games, in English and Italian.
Open AcademyQuestions.
How is the result verified?
When the match ends ClutchLeague automatically reads the official match data, using the Riot ID of the players: result, every player’s stats, rounds, weapons. You do not have to do anything. If the match cannot be found, everyone uploads a screenshot of the final screen and the screenshots are compared row by row.
Do I need to install anything?
No, a browser is enough. You only need the Riot ID of the account you play with, which we verify with your first match. The screenshot fallback is done from the browser, with no app.
Where do I start?
Everyone starts equal. Your first ten matches decide your starting level, up to level 6.
Is ClutchLeague affiliated with Riot Games?
No. ClutchLeague is an independent community platform.
Our partners
Creators, coaches, companies and communities that work with ClutchLeague.
Ready to climb?
Sign in with Discord. Your account is created the first time you log in.