Paths
Utility
In one line: Abilities as resources: smokes, flashes, damage and control, movement, ultimates, utility as time and combinations between agents.
Who it is for
For players who use abilities "where they go" without really knowing why, or end rounds with everything unused. Useful for every role, essential for controllers and initiators.
What you will know at the end
You will know how to treat abilities as resources to spend at the right moment: smokes for whoever goes in, called flashes, damage to stop a defuse, ultimates in the rounds that matter. You will understand how utility buys time and how different agents' abilities combine.
9 steps
0 of 9 done
Step 1
Abilities and resources Free
- What to learn
- Abilities as resources: cost, charges, timing.
- What you can skip
- Nothing.
Step 2
Smokes: when and why Premium
- What to learn
- The six questions before every smoke.
- What you can skip
- The parts on mid control, if you do not play controller.
Step 3
Flashes and blinds Premium
- What to learn
- Flashes for whoever goes in, called out.
- What you can skip
- Nothing: even players without flashes must know how to use them.
Step 4
Damage and control Premium
- What to learn
- Mollies, traps and slows: stopping, not just hitting.
- What you can skip
- The examples for agents you do not play.
Step 5
Utility that gives information Free
- What to learn
- Information abilities, before the entry.
- What you can skip
- Nothing.
Step 6
Movement abilities Premium
- What to learn
- Movement abilities: getting in and out.
- What you can skip
- You can skip it if you do not play duelists.
Step 7
Ultimates Premium
- What to learn
- When an ultimate is worth a round.
- What you can skip
- Nothing.
Step 8
Utility as time Premium
- What to learn
- Utility as time, on attack and on defense.
- What you can skip
- If you are in Base, come back after a few weeks.
Step 9
Synergies and counter-utility Premium
- What to learn
- Agent combinations and how to counter them.
- What you can skip
- The combinations your team never uses.