• Levels from 1 to 10
  • 10 placement matches
  • Five-stacks only face five-stacks
  • Result and stats read from the official match data
  • Placement players only face each other

Your agent

Pick up to three agents (the first is your main) or just a role. The guide filters itself for what you play.

Duelist

Initiator

Controller

Sentinel

Or only a role

Attack - 9.2

Map control and defaults: a question, not a move

In one line: A default asks the defense where it is, and map control gains space you can choose from. A default that asks no questions, or pays for the answers with a dead player, is just wasted time.

4Recommended from level 4In game: Silver, Gold Premium4 min read

A default is a question

The default is how the attack spreads across the map in the first 30-40 seconds of the round, before deciding where to execute. From outside it looks like a waiting phase: five players spread out doing nothing. In reality, done well, it is the moment the attack asks the defense questions.

Every player in a default is asking something:

  • "is anyone in this main?";
  • "is the defense contesting mid?";
  • "how many defenders are on A?";
  • "is anyone rotating?".

A default with no questions is just wasted time. A default with clear questions, by contrast, sets up the most important decision of the round: where to hit.

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