• Levels from 1 to 10
  • 10 placement matches
  • Five-stacks only face five-stacks
  • Result and stats read from the official match data
  • Placement players only face each other

Your agent

Pick up to three agents (the first is your main) or just a role. The guide filters itself for what you play.

Duelist

Initiator

Controller

Sentinel

Or only a role

Paths

Weapons and economy

In one line: Weapons and armor, then the economy: buying together, reading the enemy economy, abilities in the budget, saving and recovering.

1Recommended from level 1In game: Iron, BronzeUp to Growth Free1 min read

Who it is for

For players who never have money, buy alone or do not know which gun to pick. The first steps are for the Base tier, the last ones for Growth.

What you will know at the end

You will know the main weapons and when to use them, why armor matters, and how to decide with the team when to buy, force or save. You will also be able to read what the enemy will buy and play accordingly.

11 steps

0 of 11 done

  1. Step 1

    Weapons in general Free

    What to learn
    How to read weapons: damage, accuracy, range.
    What you can skip
    Nothing.
  2. Step 2

    Sidearms, SMGs and shotguns Free

    What to learn
    Pistols, SMGs and shotguns: when they are worth it.
    What you can skip
    The guns you never buy, after a first read.
  3. Step 3

    Rifles: which one and when Free

    What to learn
    The main rifles and how they differ.
    What you can skip
    Nothing.
  4. Step 4

    Armor Free

    What to learn
    Why armor matters as much as the gun.
    What you can skip
    Nothing.
  5. Step 5

    Snipers and heavy weapons Premium

    What to learn
    Sniper rifles and heavy machine guns.
    What you can skip
    You can skim it if you do not use the Operator.
  6. Step 6

    The economy: full buy, half buy, force, eco, bonus Premium

    What to learn
    Buying, forcing, saving: the basic rules.
    What you can skip
    Nothing: it is the center of the path.
  7. Step 7

    YouTube

    The Complete VALORANT Economy Guide (2026): The nAts Mindset #18

    by nAts

    What to learn
    How a pro thinks about the economy, in 2026.
    What you can skip
    The numbers, if a patch has changed them: Academy's cards are the reference.
  8. Step 8

    Utility and economy Premium

    What to learn
    Abilities in the budget.
    What you can skip
    Nothing.
  9. Step 9

    Reading the enemy economy Premium

    What to learn
    Predicting what the enemy will buy.
    What you can skip
    If you are in Base, you can come back later.
  10. Step 10

    Saving, round streaks, recovering Premium

    What to learn
    Saving well and recovering after losses.
    What you can skip
    Nothing.
  11. Step 11

    Saving or going for it Premium

    What to learn
    When a round should be saved.
    What you can skip
    Nothing.

Checked on October 5, 2026, game version 13.06

Report a problem

Log in to report a problem. Log in

© 2026 ClutchLeague by Patrick Gharapetians. All rights reserved.

VAT IT01092690146info@clutchleague.gg

ClutchLeague is an independent project. It is not sponsored, approved or endorsed by Riot Games and does not speak for Riot Games or for anyone involved in creating or running Riot Games properties. VALORANT, Riot Games and all related names and logos are trademarks or registered trademarks of Riot Games, Inc.