• Levels from 1 to 10
  • 10 placement matches
  • Five-stacks only face five-stacks
  • Result and stats read from the official match data
  • Placement players only face each other

Your agent

Pick up to three agents (the first is your main) or just a role. The guide filters itself for what you play.

Duelist

Initiator

Controller

Sentinel

Or only a role

Maps

Fracture

In one line: An H shaped map: the defense spawns in the center, the attack on two opposite sides linked by ziplines. Every site can be attacked from several directions, so the attack plays pincers and the defense has to choose well what to hold and when to come back for the retake.

6Recommended from level 6In game: Platinum, Diamond Premium14 min read
Layers

The other layers come with Premium (here: callouts only).

Overhead layout of Fracture with our labels. The same information is in the list below.
Everything on the map, as a list

Same content as the drawing. Select an item to highlight it on the map.

Callouts

Win condition

Fracture is unlike every other map: the defense spawns in the center, and the attack spawns on two opposite sides, linked by underground ziplines. Every site has entrances from both sides, so the attack can reach a site from two directions at once.

On attack the win condition is the pincer: split the team across the two sides and take a site from opposite directions, so the defense does not know where to look. An attack that comes entirely from one side gives up the map's main advantage.

On defense the win condition is not getting caught in the middle. The defense reaches both sites quickly from its central spawn, but it has to choose what to hold: it often pays to delay, gather information and come back for the retake with the whole team, rather than dying while holding a site attacked from two sides.

Callouts

The main names:

  • A side: you enter A through A Main, A Rope and A Link from the south side, and through A Drop from the north side. On and around the site are A Dish, A Hall, A Door and A Gate.
  • B side: you enter B through B Main and B Tunnel from the south side, and through B Link and B Arcade from the north side. B Tower is B's strongest position, with the door overlooking the site; there are also B Canteen, B Generator, B Tree and B Bench.
  • Center: this is where the defense spawns. Underneath run the ziplines linking the two halves of the attacker spawn.

The interactive map shows the sites, the two attacker spawns, the defender spawn and the zipline.

The rest of this chapter is Premium

You read the preview. The full text, every "if, then" card and the cheat sheet come with Premium. Your progress stays saved either way.

21 more sections

If you play duelist
If you play initiator
If you play controller
If you play sentinel
With Breach on this map
With Brimstone on this map
With Raze on this map
With Neon on this map
With Fade on this map
With Cypher on this map

Go deeper

the website

Controlled Ruptures: Making VALORANT's Fracture

by Joe Lansford, Brian Yam (Riot Games)

This video cannot be embedded here.

Related

Checked on October 5, 2026, game version 13.06

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