• Levels from 1 to 10
  • 10 placement matches
  • Five-stacks only face five-stacks
  • Result and stats read from the official match data
  • Placement players only face each other

Your agent

Pick up to three agents (the first is your main) or just a role. The guide filters itself for what you play.

Duelist

Initiator

Controller

Sentinel

Or only a role

Initiator

Tejo

In one line: The bombardment initiator: an invisible drone that suppresses and reveals, a sticky grenade that concusses, missiles guided from the map and an ultimate that strikes a whole area. He sets up entries from range and makes the post-plant a nightmare for whoever has to defuse.

4Recommended from level 4In game: Silver, Gold Premium6 min read
Role
Initiator
Difficulty
Medium

Abilities

Tejo combines information and damage from range:

  • Stealth Drone: a drone you pilot in first person. When you fire, it emits a pulse that suppresses and reveals the enemies it hits. It is hard to see, but it can be destroyed;
  • Special Delivery: a sticky grenade that attaches to the first surface it touches and explodes, concussing anyone in the area. Secondary fire throws it with a bounce;
  • Guided Salvo (signature): you open the tactical map and choose up to two spots; missiles fly to those spots and hit them with several blasts, dealing heavy damage;
  • Armageddon (ultimate): from the tactical map you choose a wide area, which is hit by a bombardment in waves.

Tejo does not need to see an enemy to hit them: he only needs to know where they are. That is why the drone and the missiles work together.

When to pick

Pick Tejo when:

  • the team needs an initiator who brings information and suppression before the entry: the drone reveals and strips abilities from whoever it hits;
  • you want an agent who is strong in the post-plant: missiles guided from the map hit the spike from any position, without exposing you;
  • the enemy holds sites with fixed positions (a corner, a spot behind a box): Guided Salvo hits them from range and forces them to move;
  • the team plays slow executes, where there is time to use the drone, missiles and grenade in sequence.

Tejo is also useful against sentinels holding a site with utility: the drone's suppression and missiles on their positions open the site.

Another reason to pick him is safety: almost all of Tejo's kit is used without exposing yourself. The drone scouts for you, the missiles launch from the tactical map, the ultimate strikes a far-off area. In a team that often loses players in the first seconds, an initiator who stays alive and keeps giving information is worth a lot.

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Related

Checked on October 5, 2026, game version 13.06

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