Video
Then Came the Breeze // Dev Diaries
In one line: The developers talk about the art and design of Breeze, the largest map in the game when it came out.
YouTube
Then Came the Breeze // Dev Diaries
by VALORANT (Riot Games)
What to learn
Why Breeze has wide spaces and long sightlines: players were asking for bigger spaces, and the map was designed for that. It helps you understand why guns and agents suited to long range matter there.
What to skip
The parts on setting and art, if you only care about the game. The video is from 2021: check the details against the Academy card.