• Levels from 1 to 10
  • 10 placement matches
  • Five-stacks only face five-stacks
  • Result and stats read from the official match data
  • Placement players only face each other

Your agent

Pick up to three agents (the first is your main) or just a role. The guide filters itself for what you play.

Duelist

Initiator

Controller

Sentinel

Or only a role

Maps

Icebox

In one line: A very vertical two site map, with ziplines, high positions and long lines. The sites are big and full of positions to clear; the B side is a container yard. You win with good information, smokes that cut the sites and a strong post-plant.

4Recommended from level 4In game: Silver, Gold Premium13 min read
Layers

The other layers come with Premium (here: callouts only).

Overhead layout of Icebox with our labels. The same information is in the list below.
Everything on the map, as a list

Same content as the drawing. Select an item to highlight it on the map.

Callouts

Win condition

Icebox is a very vertical map: ziplines, containers, walkways and high positions on both sites. The sites are big and have many spots the defense can watch from; the lines are long.

On attack the win condition is taking the high positions and long lines away from the defense (with smokes, walls and information) and then holding the site with a strong post-plant. Going into a site full of positions without clearing them means losing players one at a time.

On defense the win condition is knowing early where the attack is coming and using the high positions to delay it. On sites this big, a defense that is always found in the same spots gets punished; one that varies its positions forces the attack to spend a lot of utility.

Callouts

The main names:

  • A side: the attack reaches A from A Main, through areas like A Belt, a high walkway above the site, and A Nest. On site there are A Pipes, A Rafters and A Screens. A has a horizontal zipline across the site.
  • B side: it is a container yard. The attack arrives from B Green, a series of narrow corridors, and from Yellow, the big yellow container near the site. Snowman is a position near the site overlooking the plant area. Kitchen is a covered area above the tunnel leading to B; Tube is the passage linking mid to the B side.
  • Mid: the main areas are Mid Boiler and Mid Pallet.

The interactive map shows the sites, the spawns and mid; you will pick up the finer names in games.

The rest of this chapter is Premium

You read the preview. The full text, every "if, then" card and the cheat sheet come with Premium. Your progress stays saved either way.

21 more sections

If you play duelist
If you play initiator
If you play controller
If you play sentinel
With Viper on this map
With Sova on this map
With Jett on this map
With Sage on this map
With KAY/O on this map
With Killjoy on this map

Related

Checked on October 5, 2026, game version 13.06

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