Shotguns
Bucky
In one line: A cheap pump shotgun: lethal at close range, with a right-click shot that keeps the pellets tighter. Since patch 12.09 it punishes movement heavily.
- Cost
- 850 credits
- Magazine
- 5
- Wall penetration
- Low
Damage and range
The Bucky costs 850 credits, holds 5 shells and fires a spread of pellets. Up close a well-placed shot kills or nearly kills; with distance the pellets spread and damage collapses. Right-click fires a tighter pellet group, useful a few meters further out. Patch 12.09 reduced its close-range damage and made running and jumping shots far less accurate: use it standing still.
When to buy it
On defense, on budget rounds, from very close spots the attack has to walk past: behind a door, in a tight corner of a site. It is also an off-angle option to surprise entering attackers.
When not to
Almost always on attack: attackers have to cross open space and face mid-range angles, where the Bucky is weak. And in any round where fights will happen beyond a few meters.
What it beats and what beats it
It beats anyone who walks in close without checking the angle. It loses to everything at mid range, to utility that forces you to move, and to players who clear corners with a flash.
How to use it
- Pick a spot where the enemy comes within a few steps.
- Shoot standing still: since 12.09 the pellets go everywhere on the move.
- Aim at the upper chest: with a pellet spread it is easier to catch the head too.
- After your first kill, reposition: whoever comes next will know where you are.